A resource allowing players to convert materials into equipment used to rob ATMs for dirtymoney.
DEPENDENCIES
- qb-core;
- qb-inventory (or equivalent functionality e.g. lj-inventory);
- ps-ui;
- qb-target (or equivalent);
- qb-skillbar.
FEATURES
- A highly customisable ATM robbery resource for qb-core (with or without mz-skills "Heist Reputation" XP integration);
- Heist difficulty can be changed as can all progress bar functions;
- Resmon 0.00 idle, optimised for efficiency;
- Configured with minigames from ps-ui;
- Configured with base ps-dispatch alerts;
- Reward for successful heist is "dirtymoney" - can be configured for any other item but is not presently set up to pay out in "markedbills";
- Configured with qb-core notifications and okokNotify notifications;
- Incorporates with items found in mz-bins and mz-scrap (although neither is a dependency);
PREVIEW: https://youtu.be/MhPCvvmx71I
DISCORD SUPPORT: https://discord.gg/CqNYvE3CkA