mz-blackmarket

mz-blackmarket

$9.00

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DEPENDENCIES

  • qb-core; 
  • qb-inventory (or equivalent functionality e.g. lj-inventory)
  • qb-target (or equivalent);

FEATURES

- PED moves location every restart (server sided randomisation)

- Can set as many locations as you like and one is selected at random every time the resource restarts.

- Blackmarket PED can be customised and can anywhere up to 10 items.

- Items, names and prices are easily set via config. 

- Blackmarket dealer can trade in "dirtymoney" or "cash" (markedbills are not compatible as they have different properties. Servers using markedbills can run the blackmarket in cash with a moneywash inbetween) 

- Players are able to obtain potential clues as to the various locations of the Blackmarket dealer by retrieving data from "usb4" usbs (usb4 being an item from "mz-hacks" - it can be changed to anything, set via config.lua).

- Blackmarket can operate to an open/closed timer.

 - Meta clues are set via config; Chances to obtain a meaningful clue set via config to increase/difficulty of obtaining meaningful server meta information.

- Runs at resmon 0.00 with standard qb-core notifications or okokNotify notifications.

DISCORD SUPPORT: https://discord.gg/CqNYvE3CkA