mz-cayocrate

mz-cayocrate

$19.00

Add to Basket

- Trigger to spawn a loot crate is locked behind a customisable item - location to spawn the crate can be set; 

- Server cooldown to avoid crates being spammed - time of cooldown can be customised to meet server needs;

- Crate spawns at one of 40 random locations (more can be set via config following existing logic);

- Server can set delay between loot crate being triggered and when it will spawn (in minutes) to allow players to prepare their positions;

- Time to loot the crate and what comes from the crate is customisable via config;

- After crate is looted 3 close proximity guards spawn and will fire upon the looting player. Even if the guards are dealt with, the sound of shots fired will ring for the rest of the players to hear; 

- Server sided trigger on looting (only one player can loot the lootbox before all other players are locked out); 

- Chat alerts notify the server as to what has happened with the crate; 

- okokNotify and qb-core standard notifications;

- Resmon 0.00 idle - minimal server-wide triggers (mainly chat messages to alert players to the cayo crate event).

Special thanks to fricker_ for the conversation and discussions re: the concept. Now a staple of OCE fivem servers.

PREVIEW: https://youtu.be/3zsJmsSzHSU

DISCORD SUPPORT: https://dsc.gg/mzresources