mz-supermatts

mz-supermatts

$9.00

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- Create 7x "super" materials that can be broken down to common crafting materials (plastic, rubber, steel, metal scrap, iron, aluminum, glass);

- Materials are set via config and can be changed by the server owner depending on what materials are used in your server;

- Each "super material" can be broken down into common server materials for crafting.

- Choose 1 of 4 possible minigames (ps:ui or bl_ui) for your skill check. 

- Players face 3x parses of the skillcheck - if they pass each, they get the maximum return (and returns fall from there - set via config.lua); 

- Each material has an "Organisation" and "Public" breakdown location set via config or open_main.lua client side (box zones);

- The intention is that organisations can breakdown materials for better returns giving civilians a reason to RP with them (with public breakdown spots offering less returns); 

- Comprehensive debug mode to diagnose and trouble shoot issues easily (disable via config once ready to go live);

- Can disable entirely public/org breakdown spots by removing boxzones; 

- Configured with "okok" and "qb" notifications; and

- Resmon 0.00 idle.

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